Like you would expect in the Diablo  Diablo IV Gold game, there are many dungeons to conquer during Diablo 4. But the new open world feature brings a whole new level of difficulty to the proceedings. It was quite a surprise when I discovered a cliff and there was an option to "climb down" and then go to another section within the area.

While there's no extensive large open world, like Elden Ring or The Legend of Zelda: Breath of the Wild, it was intriguing to have a greater area to explore. The earlier Diablo games had dynamically generated map that was big however they were also very limited. Although Fractured Peak was still restricted, it didn't feel like I was confined to a map. There are horses you can purchase, but only after you have completed some quests more accessible later.

In the time I played the game I was captivated by the story of Diablo 4 as well as how it played, which isn't the same as what I experienced in Diablo 3 where it was the gameplay that kept me returning but the story was lost. Combine that with an open world and I was more attracted to explore, while also imagining the possibilities of building my own Barbarian. It's the combination of story and gameplay that made the game I played from Diablo 4 so interesting and will be the same for all fans when the game comes out.

Whatever region Diablo 4 players come from or which platform they prefer has been, Blizzard will announce in a press release that its next game in Diablo 4 will be cross-platform play and no restriction on region, allowing gamers to play without restrictions. Though Diablo 3 was one of the top-selling PC games of 2012, after the Ultimate Evil Edition came out for PS4 and Xbox One, it significantly changed the way the game was played by its players. The Ultimate Evil Edition was the initial Blizzard launch for consoles in the modern times  Diablo 4 Gold for sale of the company and it opened the way to Overwatch, Diablo 2: Resurrected and Diablo 4 to follow.